Patch 1.0.3
Classes
Slayer
Slayer was too dominating across all gear levels, so the following adjustments were made:
- Increased Hera weapon attack modifier
- Reduced overall damage by 10%
Archer
Due to popular demand:
- Increased Rapid Fire hits to 4 and 7 in and out of Windsong respectively
Warrior
Warrior Tank still needed some love, so the following adjustments were made:
- Removed Head On passive
- Defensive stance now gives an extra 20% crit chance and 0.18 crit power
- Rapid Strike skill advancement now also increases the casting speed by 15% in Defensive stance
Dungeons
Aesir's End
- Lowered Damage while the boss is Enraged.
Timescape
- Fixed an issue with the silence icon on the second boss not showing.
Phantom's Hideout
- Fixed issue where HP bars would sometimes disappear and reappear.
- Added skill resets upon floor clear.
- Adjusted the balancing on Floor 1 to make it more challenging.
Rift's Edge
- Increased HP of the last two bosses by 4 times.
General Changes
- Reduced Root Beer cooldown by 2 seconds to better align with burn times.
- Removed Broker Fee for TC players.
- Increased stack size for Health Pots.
- Removed Silver Talents from the Bellicarium credit shop.
- Reduced the price of Pet Treats.
- Arborea Express items are now untradeable.
- Adjusted Multi-Purpose Reagent recipe prices.
- Lowered price of Item Morpher.
Bug Fixes
- Fixed instance matching item level issue.
- Fixed an issue where sometimes heals would override the Slaying Talisman debuff.
- Fixed New Phoenix Res Passive issue where it would stop you from being able to resurrect.
- Fixed XP requirements of Immortalis Belt.
- Fixed Issue with new title.
- Fixed reagents buff during crafting being incorrect.
- Fixed Immortalis gear needing blue enchant materials instead.