Blog Details

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Patch 1.0.3

Classes

Slayer

Slayer was too dominating across all gear levels, so the following adjustments were made:

  • Increased Hera weapon attack modifier
  • Reduced overall damage by 10%

Archer

Due to popular demand:

  • Increased Rapid Fire hits to 4 and 7 in and out of Windsong respectively

Warrior

Warrior Tank still needed some love, so the following adjustments were made:

  • Removed Head On passive
  • Defensive stance now gives an extra 20% crit chance and 0.18 crit power
  • Rapid Strike skill advancement now also increases the casting speed by 15% in Defensive stance

Dungeons

Aesir's End

  • Lowered Damage while the boss is Enraged.

Timescape

  • Fixed an issue with the silence icon on the second boss not showing.

Phantom's Hideout

  • Fixed issue where HP bars would sometimes disappear and reappear.
  • Added skill resets upon floor clear.
  • Adjusted the balancing on Floor 1 to make it more challenging.

Rift's Edge

  • Increased HP of the last two bosses by 4 times.

General Changes

  • Reduced Root Beer cooldown by 2 seconds to better align with burn times.
  • Removed Broker Fee for TC players.
  • Increased stack size for Health Pots.
  • Removed Silver Talents from the Bellicarium credit shop.
  • Reduced the price of Pet Treats.
  • Arborea Express items are now untradeable.
  • Adjusted Multi-Purpose Reagent recipe prices.
  • Lowered price of Item Morpher.

Bug Fixes

  • Fixed instance matching item level issue.
  • Fixed an issue where sometimes heals would override the Slaying Talisman debuff.
  • Fixed New Phoenix Res Passive issue where it would stop you from being able to resurrect.
  • Fixed XP requirements of Immortalis Belt.
  • Fixed Issue with new title.
  • Fixed reagents buff during crafting being incorrect.
  • Fixed Immortalis gear needing blue enchant materials instead.