Change and Release Logs
Stay up to date with the latest changes! We've been working hard to make Arborea the best it can be. Thanks everyone for your feedback!
v2.1.4June 09, 2026
Dungeon Changes
- Added Pure and Vivid Titan's to all dungeons loot pool.
- Ruinous Manor (Hard Mode):
- Fixed issue with special iframes working on Nightmare Atrocitas Color Mechanic.
- Ruinous Manor (Normal Mode):
- Updated Atrocitas Color Mechanic to reflect the Hard Mode version.
- Abyssal Prison:
- Reduced the time where Nightmare Arman cannot be hit / does not have a hitbox.
- Sky Cruiser (Hard Mode):
- Fixed issue with Nightmare Darkan Cages not being despawn correctly on wipe
- Ghilliglade:
- Fixed issue with Guardians still not despawning correctly.
Class Changes
- Mystic:
- Fixed issue with Motes delayed spawn / ghosting while a Priest is present on the party.
- Adjusted Party Teleport range of Mass Teleport back to retail values.
- Improved the consistency of Party Teleport of Mass Teleport
- Added new Glyph Solo Mass Teleport. This Glyph will fully remove the party teleport from Mass Teleport.
- Warrior:
- Fixed issue with a invalid buff being given to players.
- Increased Shadow Tempest II Melee Skill Cooldown Reduction from 7% to 10%.
- Increased the duration of Shadow Tempest II from 10 seconds to 15 seconds.
- Valkyrie:
- Fixed issue with Reclamation skill description.
General Changes
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Increased Vanguard Credit rewards of all Vanguard Missions significantly.
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Added a new Highwatch teleport option to Garm in Island of Dawn.
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Added a new shop to Serghetto containing Infernal Plates and Cores.
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Added some cosmetics to the Character Creation Menu.
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Disabled all Dismantle related achievements.
Fixed Issues
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Fixed issue with Titan's Storm and Earth not being sorted correctly.
v2.1.3 HotfixMay 27th, 2026
General Changes
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Reduced the item level requirement to unlock for +10 Infernal Material Vanguards from 503 to 502.
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Removed Arborea Express Season 3 tokens from Request Board Missions.
- Added the following NPCs to Island of Dawn
- Request Board in the Town Center and Tainted Gorge Camp.
- Merchant near the Dungeon Teleport area in the Town Center.
- Garm in the Town Center, This NPC allows players to teleport to any major city.
Fixed Issues
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Fixed issue with Infernal Weapon and Gloves not giving the correct amount of Crit Power on +16 Enchant milestone.
v2.1.3May 25, 2026
-
Hello everyone,
We just wanted to do a very small announcement that the new Developer Notes will contain alot more information about what is coming on the next couple small updates and on our Major Patch 3.0.
We will keep it short today on this patch notes, however we heavly recommend all players to check the developer notes coming later today (May 25th).
Dungeon Changes
- Forsaken Island: (Both Versions)
- Fixed issue with Ghost Mechanic not working properly.
- Abyssal Prison:
- Increased the drop-rate of Bloody Phoenix Mount Significantly.
- Kelsaik Hall:
- Increased the drop-rate of Kelsaik Mount Significantly.
- Ghilliglade:
- Fixed issue with Guardians not despawning correctly.
General Changes
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Fishing Test can now be taken and completed.
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Fishing Crates can now be crafted.
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Moved Popori and Rainbow baits from the Angle Shop to the Tikat Shop.
Fixed Issues
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Fixed issue with players not being able to buy the Level 20 Equipment Box.
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Fixed issue with Vanguards not givin the correct rewards between item level 502 and 503.
-
Fixed issues with some Quest achievements.
v2.1.2May 12, 2026
Dungeon Changes
- Forsaken Island: (Both Versions)
- Adjusted skills to better interact with Divine Protection.
- Velika's Invasion (3-Man):
- Fixed issue with rewards not being sent properly.
General Changes
-
Free Flight can now be used with any cosmetic.
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Added Smilecrackers to Speciality Store.
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Added Popori and Rainbow baits to the Angler Store.
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Tikat Shop Tera Club (15-Days) can now be traded. (This only applies to newer purchases!)
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Added Level 20 Gear box to Vanguard Shops.
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Re-enabled Cooking Crafting Tab.
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Increase max Nature Aura drops from gatherables from 4 to 6.
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Added Nature Aura to Island of Dawn BAMs.
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Reduced Exp requirements from level 69 to 70.
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Removed Acarum Crisis, Saving Seeliewoods and Neverending War Story quests.
Fixed Issues
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Fixed issue with Permanent Big Head not being "permanent".
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Fixed issue with Gunner's Weapon and Gear appearences. (This change as been pushed earlier last week)
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Fixed and Moved various achievements to the correct categories
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Fixed a small issue on Priests Divine Charge skill description
v2.1.1April 18, 2026
Added New Elin Events!
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New dungeon clear quests have been added! (Complete them for Arborea Express Token Rewards)
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New PlayTime quests have been added! (Complete them for Tikat Rewards)
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Both Events will end on the 9th of May.
Added New Events!
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Double Drop Event from the 18th of April to 19th of April.
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50% Increased Drop Event from the 20th of April to 24th of April.
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Double Vanguard Event from the 25th of April to 26th of April.
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50% Increased Vanguard Rewards Event from the 27th of April to 1st of May.
World Boss Changes
- World Bosses:
- Increased Drop Rates for Pristine Infernal Halidom / Relic and all Infusion Fragments on world boss reward chests.
- Added Superior Potions and Monster Souls to the world boss reward chests
- Guild Bosses:
- Added Monster Souls to the guild boss reward chests
Dungeon Changes
- Shadow Sanguinary (Hard):
- Fixed Issue with players getting the cage debuffs while dead.
- Ruinous Manor (Hard):
- Fixed Issue with Divine Protection not protecting players on the Atrocitas Color Mechanic.
Fixed Issues
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Fixed issue with Bad Wold Head not being possitioned properly on the players model.
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Fixed issue with Evil God's Costume set not being on the Dressing Room.
v2.1 Hotfix #2March 18, 2026
Added Dungeon Elin Event!
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New dungeon clear quests have been added!
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Arborea Express Shop has been updated and reset.
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Event rewards can be exchanged on Arborea Express Train.
Dungeon Changes
- Velika Invasion (3-Man and 5-Man):
- Fixed Issue with Vanguard Missions not being completed sometimes.
Fixed Issues
-
Fixed issue where Monster Souls where not being given to all party member's still.
v2.1 HotfixMarch 16, 2026
Dungeon Changes
- Velika Invasion (Solo Version):
- Increased the HP of the Main Pylon by 10% on the .
- Fixed Issue with Vanguard Missions not being completed sometimes.
- Velika Invasion (All Versions):
- Fixed Issue with "Gold Ressurects".
- Shadow Sanguinary (All Versions):
- Fixed Issue with "Gold Ressurects".
- Sky Cruiser (All Versions):
- Fixed Issue with "Gold Ressurects".
Fixed Issues
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Fixed issue where Monster Souls where not being given to all party member's.
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Fixed issue where Fat Cat mounts had the wrong sounds.
v2.1March 15, 2026
Class Changes
- Priest:
- Increased Base Critical by 10% of the skills: Focus Heal, Healing Circle, Divine Charge, Divine Prayer.
- Mystic:
- Increased Base Critical by 10% of the skills: Fortified Thrall of Life, Titanic Favor.
Dungeon Changes
- Removed: Kezzel Gorge
- Added: Shadow Sanguinary (Normal and Hard Versions)
- Added: Sky Cruiser (Normal and Hard Versions)
- Added: Velika Invasion
- This is a new dungeon with Solo, 3-Person and 5-Person versions available!
Gear Changes
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Increased Max Enchant Level of Infernal Gear to +20.
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Added new Enchant milestone at Enchant Level 16, 18 and 19.
General Changes
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Added new Crafting Type: Soul Work.
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Added new Enchant milestone at Enchant Level 16, 18 and 20.
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Added 6 new Shina Mounts to Dressing Room.
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Added new Leaderboard Token and Rewards.
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Added Achievements to the added Dungeons.
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Added new Dungeons to the Request Board.
Fixed Issues
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Fixed issue with Older dungeon achievements not giving the correct amount of points.
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Re-adjusted Achievement points to help prevent the laurel bug.
v2.0.5 bFebruary 24, 2026
General Changes
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Reduced the amount of Infusion Fragments required to create a Pristine Infusion from 25 to 20.
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Added Evil God's Lance to Dressing Room.
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Reduced the costs of all Glyph Tokens in the Vanguard Supply Shop.
Fixed Issues
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Added all Remaining Glyphs to the corresponding Glyph Token found on the Vanguard Supply Shop.
v2.0.5February 14, 2026
Leveling / Start Changes
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Changed Starter character level to 1.
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Re-added Starter Island (Stepstone Island).
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Added a small onboarding to all new characters (This will be expanded in the future).
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Adjusted Starter Island to allow players to skip it if they choose to.
General Changes
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Increase the drop chances of Pristine Infernal Relic / Halidom on all dungeons.
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Added Evil God's Armor to Dressing Room.
v2.0.4 dJanuary 27, 2026
Fixed Issues
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Fixed issue with Pristine Infernal Halidom and Relic Feedstock Requirement.
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Fixed issue with certain Fashion Coupon items not being available for Valkyrie's.
v2.0.4 cJanuary 26, 2026
Dungeon Changes
- Abyssal Prison:
- Reduced the Damage of Ressurect Bait during Arman Phase.
- Demokron Factory Hard Mode:
- Increase the amount of Blue Safe Areas to 2 and adjusted its area.
Class Changes
- Mystic:
- All Aura skills can now be casted while moving.
- Aura Skills now remain active even if player dies. (Party will lose the buffs)
- Sorcerer:
- Increased Overall Damage by 2%.
General Changes
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Pristine Infernal Relic can now be upgraded to Pristine Infernal Halidom and vice-versa.
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Removed Snowflake Event NPC's.
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Increased Daily Vanguard Limit to 38.
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Increased Daily Request Missions from 2 to 3.
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Added Infernal Plate's and Infernal Core's to Special Request [490] Rewards.
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Reduced the cost of Goddess Bleesing from 8000 Request Points to 5000.
Fixed Issues
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Fixed issue Castanic Male and Highelf Male missing the new hair on Hair Change Voucher.
v2.0.4 bJanuary 20, 2026
Dungeon Changes
- Abyssal Prison:
-
Due to community feedback we have noticed a issue with the newer Baits from the previous patch, we have changed the followin:
- Added a Grace Period after any Bait on both Phases, This will prevent certain mechanics from happening right after a bait.
- Reduced the Duration of both Back and Frontal Stuns from 5 seconds to 4 seconds.
-
- Forsaken Island Hard Mode:
- Added a 1.5 second damage Immunity to all Pillars on Nightmare Rokdos.
Fixed Issues
-
Fixed issue with [Solo] The Melancholy of a Designer Quest Line to require usage of the new Training Ground.
v2.0.4January 19, 2026
Ended Snowflake Frenzy Event!
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Quest Rewards have been removed.
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Snowflake Shop NPC's will remain for a little while longer.
NGSP Changes
- Priest and Mystic:
- Adjusted most Skills to help prevent Ghosting.
- Valkyrie:
- Fixed issue with NGSP causing Valkyrie skills to be VERY slow when affected by Mini Spider Debuff in both Ruinous Manor Dungeons.
Class Changes
- Berserker:
- Fixed issue with Colosal Strike cooldown not being adjusted properly when player's got hit at the same time.
- Brawler:
- Fixed and Updated the EP Skill Almighty on Rampage.
Dungeon Changes
- Abyssal Prison:
-
We have noticed that alot of parties have been abusing Nightmare Antaroth Baits to help them skip mechanics, This behaviour is not intended, as such we have updated the following:
- Increased Difficulty of Ressurect and Range Baits during Antaroth Phase.
- Added new Ressurect Baits during Arman Phase.
- Removed Range Baits during Arman Phase.
- Increased the Cooldown of Ressurect and Range Baits, the cooldown of this Baits are now Shared.
- Increase the Amount of Infusion Fragments Drops.
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- Kelsaik's Hall:
- Increase the Amount of Infusion Fragments Drops.
General Changes
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Added new Fat Cat Flying Mounts to Dressing Room.
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Added missing Fine Niveots to the LXII Token Shop.
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Pristine Infusions can now be traded.
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Infernal Relics, Halidoms and Masks can now be sold for gold on any Merchant.
Fixed Issues
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Fixed issues with multiple Mounts having weird or slightly off positions.
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Fixed issues with Infernal Halidom visualy showing it can be infused with Weapon Etchings.
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Fixed issues with Hazard Pet walking animations.
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Fixed issues with Corrupted and Frozen Phoenix's having inverted overlay icons.
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Fixed issues with Handsome Baraka face Adornements.
v2.0.3 cJanuary 12, 2026
Ended Christmas Events!
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Decorations have been disabled!
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Santa Hunt has been disabled!
Added Snowflake Frenzy!
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Due to community request we have added this event extension to allow players to get the remaining rewards!This Event will be active from 12th of January to the 20th of January.
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Santa Hunt shop NPC's will be enabled during this event.
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Completing any Dungeon Request will give Santa's Snowflake as a reward!
NGSP Changes
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Yes, we are finally doing some much needed updates to our ngsp. Stay tuned for more updates!
- Reaper:
- Fixed issue with Cable Step not working properly.
- Adjusted Dark Harvest to properly match Server's Changes.
- Priest:
- Adjusted Energy Star's to help prevent ghosting.
Fixed Issues
-
Fixed issue with Flying Guardian Legions crashing Players Clients.
v2.0.3 bJanuary 11, 2026
Dungeon Changes
- Abyssal Prison
- Added new Item to Loot Pool. (Warning: Keep this Item for later use, we will not refund it if you delete it!)
- Fane of Kaprima
- Fixed issue with Exit Teleportal.
- Adjusted Kaprima AI to space out some mechanics.
- Training Ground
- Fractured Armor now triggers on Enrage Proc (At Start and ever 3 minutes afterwards).
Class Changes
- Ninja:
- We are aware of Ninja over performing most classes on shorter duration fights. We are still adjusting Ninja's Damage to better reflect other classes, for now we have changed the following:
- Reduced Overall Damage by 3%.
- Fixed issues with Harmonious Burning Heart and Harmonious Fire Avalanche sometimes double casting.
- Reaper:
- Increased duration of Dark Aura from 12 seconds to 18 seconds.
- Warrior:
- Aggro Weapon Passive is now locked to Defensive Stance II.
- Berserker:
- Aggro Weapon Passive is now locked to Intimidation.
General Changes
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Doubled the HP of all Golden and Blue Guardian Legion Bosses.
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Increase Loot Value of Guardian Legion Boxes.
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Golden Guardian Legions now give Infusion Fragments on completion.
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Increased Gold Rewards of all Dungeon Request Missions.
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Added Visual display for Empower on Character Window.
Fixed Issues
-
Fixed issue with Emotes not working properly on Whispers.
v2.0.3January 09, 2026
Dungeon Changes
- Abyssal Prison
- Increased the AoE of the Black and White Orbs Slightly.
- Ruinous Manor Hard Mode
- Removed Slow Effects of the Mini Spider on Nightmare Malgarios.
- Fixed issue with the "Color" Mechanics on Nightmare Atrocitas.
- Ruinous Manor Normal Mode
- Removed Slow Effects of the Mini Spider on Malgarios.
Class Changes
- Overall Damage Adjustements:
- Slayer: Increased Overall Damage by 3%.
- Sorcerer: Increased Overall Damage by 3%.
- Valkrie: Increased Overall Damage by 3%.
- Reaper: Increased Overall Damage by 6%.
- Brawler: Reduced Overall Damage by 4%.
- Archer: Reduced Overall Damage by 3%.
- Lancer
- Increased Overall damage by 6%.
- Increase Onslaught Chest roll damage from 15% to 21%.
- Berserker
- Reduced the cooldown of Colosal Fury by 12 seconds during Intimidation.
- Reduced the cooldown of Fiery Rage by 10 seconds.
- Increased the base Critical Rate of Evasive Smash by 20%.
- Casting Bloodlust will now reset the cooldown of Lethal Strike.
Fixed Issues
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Fixed issue with Valkrie Opportunistic Charge Icon.
v2.0.2 dJanuary 06, 2026
Dungeon Changes
- Abyssal Prison
- Fixed issue with boss not moving to the exact center of the map in certain mechanics.
- Fixed issue with boss not completing its Vanguard Requests and Drops.
- Demokron Factory Hard Mode
- Adjusted "Blue Safezones" on Nightmare Verno to further prevent it spawning inside the boss or in "weird" possitions.
- Lilith's Keep Normal Mode
- Fixed issue with the gate in Pyrepelt Arena not despawning correctly after the boss is killed.
- Ruinous Manor Hard Mode
- Fixed issue with the teleportal in Poporia, placing players on last boss room.
- Adjusted the Damage of all "Skulls" in Nightmare Lachelith.
Class Changes
- Further Class Damage Adjustments will be happening tomorrow (7th of January), Today is only a small fix!
- Priest
- Fixed issue with Enhanced Arise removing Kaia's Shield from self and party members.
Fixed Issues
-
Fixed issue with Infernal Silk reputation Requirements on Guardian Legion Shop.
v2.0.2 cJanuary 04, 2026
Vanguard and Dungeon Changes
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Increase Gold Rewards from all Vanguards Missions!
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Adjusted some Vanguard Item Rewards.
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Increased Jewel Drops on all Solo Dungeons (Some on drop and some on vanguard mission).
- Abyssal Prison
- Fixed issue with the "DIE" Mechanic not working as intended.
- Fixed issue with players "getting stuck" on the boss Hitbox during "DIE" and "BEGONE" Mechanics.
- Increased the Delay between the "Donut" Mechanic and "Gaze" Mechanic.
- Reduced the amount of Energy the boss receives on death below 35% HP from 15 points to 10 points.
- Demokron Factory Hard Mode
- Increased the duration of the "Blue Safezones" on Nightmare Verno.
- Ruinous Manor Hard Mode
- Fixed issue with the direction of the "Fly Attack" after "Annoying Pests" and "Annoying Rats".
- Increased the range of "Red Cage" Death Zone.
General Changes
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Added Scroll of Rapid Resurrection and Puppy Figurine to Merchants (Including "Monti" the Tera Club Merchant).
Fixed Issues
-
Fixed issue with some Dyeable Hoodies having the incorrect Icon.
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Fixed issue with some Dyeable Hoodies requestion a "name" even tho they are not suppose to.
v2.0.2 bJanuary 03, 2026
General and Dungeon Changes
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Increase Vanguard Point Rewards from all Solo Vanguards.
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Ruinous Manor Hard Mode
- Nightmare Lachelith will now always perform "Fly Attack after "Annoying Rats" and "Annoying Pests" Mechanics.
- Abyssal Prison
- Added Visual Effect to players affected by "Gaze" Debuff.
- Adjusted "Spin Clones" to be fully iframable (Including Special Iframes).
- Forsaken Island Hard Mode
- Fixed Issue with Skill Resets and Ressurects after wiping on the "Mini Bosses" not being given properly.
- Demokron Factory Hard Mode
- Increased all Bosses HP by 15%.
Fixed Issues
-
Fixed issue with Warrior Tank debuff not being applied properly.
-
Fixed issue with Pristine Threatening Niveot not having a dismantle option.
v2.0.2January 02, 2026
Class Changes
-
Warrior Tank
- We have noticed that Warrior Tank was on a pretty "OP" state, as such we have decided to adjust the following:
- Added a 20% Damage Penalty to Defensive Stance I and Defensive Stance II.
Guild Changes
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Updated the Contents of Guild Box Loot.
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Increase Guilds Maximum Account Size from 100 to 150.
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Increase Guilds Maximum Character Size from 300 to 500.
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Increase Guilds Max Level from 300 to 350.
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Added new Guild Skills: Guild Expansion VIII and Guild Expansion IX.
Dungeon Changes
- Improved All Dungeon Ressurects and Skill Resets Timings after a Boss Kill or Reset.
- Improved Solo Dungeons Vanguard Gold.
- Readjusted Celestial Arena Loot Pool.
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Ghilliglade
- Reduced the HP of all Ghilliglade Bosses.
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Lilith's Keep Normal Mode
- Fixed issue with Lilith sometimes walking to the border of the map for no reason.
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Forsaken Island Normal Mode
- Fixed issue with Lancer's and Other Tanks getting increased Damage while stunned by Tombstone.
-
Ruinous Manor Hard Mode
- Nightmare Lachelith can no longer do the "Skull Mechanic" right after "Debuff Mechanic" or "Cage Mechanic (Come Here!)".
-
Demokron Factory Hard Mode
- Adjusted Blue Circle Safezones on Nightmare Verno to avoid them spawning inside the boss.
Fixed Issues
-
Fixed issue with Dungeons Requests having different Item Level Requirements then they should.
-
Fixed issue with Infernal Masks, Halidom and Relics not being Rollable by Default.
v2.0.1 bDecember 31, 2025
Changes
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Reduced the required Item Level for hard dungeons Vanguards.
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Resetted Arborea Express Season 3 Shop.
v2.0.1December 31, 2025
Gear, Loot and Dungeon Changes
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Increased Infernal Halidoms and Infernal Relics Drop chances on all Instances.
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Increased Balder's Halidom I and Lok's Relic I Item Level.
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Increased the Vanguard Gold for Solo and Ace Dungeons.
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Infernal Halidoms and Relics are now Rollable by default.
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Reduced the HP of Ghilliglade and Lilith's Trial Bosses.
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Adjusted Dungeon Teleport Texts to avoid confusion among players.
Shop Changes
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Added Normal Infernal Halidom and Infernal Relic to Ace Medal Shop and Dungeon Request Shop.
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Increased Feedstock costs on Ace Medal Shop and Guardian Legion Shop.
Fixed Issues
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Fixed issue with Brawler DPS Aggro on Lilith's Keep (Normal).
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Fixed issue with Reindeer Mount not being able to Fly.
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Fixed issue with some Vanguard Missions not Completing Properly.
Major Version 2.0December 30, 2025
-
Hello everyone,
First of all, thank you for being part of our community. Whether youre a long-time veteran or a returning player, your continued support, feedback, and passion are what keep this server alive and evolving.
This update marks a major milestone for the server. It represents months of planning, testing, and refinement, with the goal of delivering a cleaner progression path, more meaningful dungeon challenges, and fresh experiences for both new and experienced players.
This patch focuses heavily on endgame structure, dungeon flow, and long-term content direction, laying the foundation for whats coming next.
We truly appreciate everyone who has stuck with us through previous seasons, shared feedback, reported bugs, and helped shape the direction of the server. This update wouldnt be possible without you.
Now, lets dive into whats new.
Class Changes
- This patch introduces alot of extra systems and new stats that can be found on the other part of this patch notes.
Here we will focus on a per class change.
- Reminder that we are watching as people play and plan to do more frequent updates to classes to make sure they are on a good state!
- Slayer
- Slayer was on a overall good state, as such changes are minimal
- Increased Damage of Measured Strike and Punishing Strike by 4%.
- Gunner
- Gunner was on a rough state in terms of damage, as such it recieved decently sized damage buffs.
- Fixed issue with "Integration" where it did not double Arcane Splash Damage after using Arcane Barrage.
- Brawler
- Brawler Tank and even Dps were on a good state, as such they have only recieved overall Damage Adjustements
- Sorcerer
- Sorcerer was on a good state, However we have given it some QoL Improvements.
- Increased Elemental Fusion Base Critical by 20%
- Increased Arcane Storm Fusion Range by 30%
- Increased Frost Sphere Damage by 20%
- Increased Frost Sphere Projectile Speed by 20%
- Increased Void Pulse Projectile Speed by 20%
- Mystic
- Mystic was another class on a relative good state in terms of dps, However it struggled a bit on healing, as such we added the following changes:
- Warding Totem now gives a 3 second KD and Stagger Immunity to Self and Party.
- Restorative Arun's Vitae Glyph now heals for 50k but cannot crit anymore.
- Priest
- Priest was another class on a relative good state, However we have given it the following QoL Improvements:
- Increased Ishara's Lullaby Range to match Mystic.
- Adjusted the Range of Enhanced Shocking Implosion so it can properly hit targets at Melee Range.
- Regeneration Circle IX now also applies its effects to the caster.
- Archer
- Archer was on a Decent state in terms of dps, however we have some QoL planned for a update very soon!
- Ninja
- Ninja was another class on a Decent state in terms of dps, however we have some QoL and Fixes planned for a update very soon!
- Lancer
- Lancer was on a good state, as such they have only recieved overall Damage Adjustements
- Warrior
- Warrior was on a good state, as such they have only recieved overall Damage Adjustements
- Berserker DPS
- Berserker DPS was on a degraded state in some areas (Mainly Colosal Fury) as such we have updated it to feel nicer!
- Damage Enhancement Skill Advancement now increases Flatten damage by 200% regardless of Stance.
- Adjusted the Cooldowns of BloodLust and Colosal Fury to match the 1 minute and 30 seconds burn time.
- Adjusted the Cooldown of Unleash to match the 3 minute burn time.
- Increased Evasive Smash Damage by 30%.
- Increased Cyclone Damage by 70%.
- Reduced Beast Fury Damage by 30%.
- Reduced Colosal Fury Damage by 30%.
- Adjusted Colosal Fury Bonuses:
- Reduced Thunder Strike and Lethal Strike damage bonus from 40% to 10%.
- Reduced Cyclone damage bonus from 40% to 20%.
- Reduced Thunder Strike and Lethal Strike damage bonus from 40% to 10%.
- Berserker Tank
- Berserker Tank was on a degraded state in some areas, However with the DPS Changes not much was left missing on Zank!
- Damage Enhancement Skill Advancement now increases Flatten Attack Speed by 5% if Intimidation is active.
- Adjusted the Cooldown of Colosal Fury to match the 3 minute burn time.
- Reaper
- Reaper, Reaper... We all know this one was on a very bad state, As such it has recieved quite alot of damage adjustaments
- We also want to mention that due to said damage increases and adjustements we also had to nerf 2 of the skills, Dont worry, Reaper actually does damage!!
- Increased Sundering Strike Damage by 20%.
- Reduced Binding Scythes Damage by 30%.
- Reduced Shadow Burst Damage by 10%.
- Valkrie
- Valkrie was on a good state, as such they have only recieved overall Damage Adjustements.
Dungeon Changes
- This patch introduces a large-scale overhaul to the dungeon ecosystem. Several new and reworked dungeons have been added, while outdated content has been retired to ensure a smoother progression experience and a more consistent difficulty curve.
-
Dungeon Releases:
-
Kezzels Gorge (3-Person) [490]
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Fane of Kaprima [490]
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Liliths Keep (Normal Mode) [490]
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Ruinous Manor (Normal Mode) [495]
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Forsaken Island (Normal Mode) [495]
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Demokron Factory (Hard Mode, 7-Person) [502]
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Forsaken Island (Hard Mode) [502]
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Liliths Keep (Hard Mode) [502]
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Kelsaiks Hall [502] (Reworked)
- Based on the original 20-player raid and Corrupted Skynest (Hard).
-
Ruinous Manor (Hard Mode) [502] (Reworked)
- Boss encounters feature new and reworked mechanics, providing a fresh challenge and a new experience even for veteran players.
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Abyssal Prison [502] (New Dungeon)
- A brand-new dungeon introduced in this patch using a new Style.
- This dungeon marks the beginning of a larger storyline and will continue to expand in future updates
- Note, it is common to find corrupted text in mentions and inside the dungeon, This is a intentional change and not a bug!
-
-
Dungeon Retired:
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Ravenous Gorge (3-Person) [434]
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Demons Wheel [434]
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Antaroths Abyss (Normal Mode) [434]
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Thaumetal Refinery (Normal Mode) [434]
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Timescape [434]
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Aesirs End (Normal Mode) [434]
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Forbidden Arena (Undying Warlord) [442]
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Red Refuge (Hard Mode) [442]
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Thaumetal Refinery (Hard Mode) [442]
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Sea of Honor [442]
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Rifts Edge (10-Person) [442]
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Aesirs End (Hard Mode) [450]
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Manayas Core (Hard Mode) [450]
-
Bahaars Sanctum [450]
-
Veliks Sanctuary (Hard Mode) [453]
-
Grotto of Lost Souls (Hard Mode) [453]
-
Dark Reach Citadel (Hard Mode) [453]
-
Phantoms Hideout [453]
-
-
Ace Dungeon Retired:
-
Balders Temple
-
Twilight
-
Ruin of Giants
-
-
Ace Dungeons and Solo Content:
-
All Ace and Solo content has been adjusted and rebalanced to match the new progression curve and dungeon structure introduced in this patch.
-
Gear Changes
- This patch introduces a major gear overhaul, redefining stat distribution, progression flow, and long-term scaling. The goal is to make gearing cleaner, more intuitive, and better aligned with dungeon difficulty, while also introducing new systems that reward coordination and build choices.
-
Infernal Gear - New Endgame Equipment:
- A brand-new tier of equipment, Infernal Gear, has been introduced.
-
Designed as the new primary endgame gear path
-
Built around the newly introduced stat systems
-
Offers smoother progression and better scalability compared to previous gear tiers
-
New Stat: Empower
- A new primary stat, Empower, has been added.
-
Functions similarly to Power, but is handled through a separate scaling system
-
Available on accessories and other new gear pieces
-
Designed to reduce stat bloat while keeping meaningful progression
-
New Infusions System
-
A new set of infusions has been added, focused on Jewelry and designed to improve the existing infusion system.
-
Dungeons now drop Fragments. Combining 10 Fragments will yield either a Weak Infusion or a Pristine Infusion.
-
Weak Infusions have random stats (RNG-based), while Pristine Infusions always provide maximum stats and allow players to choose the exact stats they want.
-
To reduce RNG frustration, Weak Infusions can be dismantled into Shards. Collecting 25 Shards allows you to craft a Pristine Infusion.
-
-
New Relic & Halidom
-
Brand-new Relic and Halidom have been introduced
-
Designed to complement Infernal Gear and the new stat ecosystem
-
This version no longer requires players to upgrade them.
-
-
Crush, Fracture & Lacerate System
- A brand-new combat interaction system has been introduced to add depth to group play and damage optimization.
-
Crush:
-
Players accumulate Crush stacks on targets based on their Crush PassivesEach hit contributes toward building up these stacks, This passive is limited to DPS Classes or Stances.
Fracture:-
Once a target reaches a certain number of Crush stacks, it enters a Fractured stateWhile Fractured, the target will take increased damage from all sources and becomes vulnerable to additional damage bonuses
Lacerate:-
During the Fracture state, players deal additional bonus damage based on their Lacerate stat that can be found on Jewelries.This bonus stacks on top of the increased damage taken by the target caused by Fracture state
-
-
Legacy Gear Adjustments
-
The following gear sets have been heavily nerfed due to changes in overall stat distribution and balance:
- Asterria
- Immortalis
- Hera
-
Verrak Gear, originally introduced in version 1.0 is now available as Level 65 gear
-
Hera Gear can now be dismantled into items to boost your journey on infernal gear, This items are based on said gear upgrade level.
-
General Changes and Additions
-
Arborea Express Season 3:
-
Season 3 of Arborea Express has been added, Tokens can be obtained on Dungeon Requests
-
-
Dynamic Vanguard Request System:
-
Vanguard Request rewards are now dynamic.
-
Rewards automatically adjust based on the item level of the character
-
Players will receive materials appropriate for their current gear status
-
-
Item XP Scrolls (New Item)
-
Available as a reward from Dungeon Requests.
-
When used, increases the Item XP on all equipped gear.
-
Introduces a controlled and flexible way to speed up gear progression.
-
-
Vanguard Limit Increase
-
Daily Limit has been increased to 32.
-
-
Permanent Item XP Buff
-
The permanent Item XP Buff has been removed.
-
This change was made to support the introduction of Item XP Scrolls, allowing players to choose when and how they boost Item XP gains
-
-
Crafting Production Point Overflow
-
Crafting has been adjusted to reduce unnecessary downtime and repetitive actions.
-
Production Points can now exceed their maximum value when using Production Point potions (such as Elinus Tear)
-
Players can use multiple potions in a row, stockpile Production Points, and craft freely without interruption
-
If your Production Points exceed the maximum, no natural regeneration will occur until they drop back below the cap
-
-
Dungeon Requests
-
All Dungeon Requests and Special Missions have been fully adjusted to reflect the new dungeon rotation and availability.
-
-
Cosmetics
-
New face options have been added for Elin and Castanic Female.
-
-
Achievements
-
New achievements have been added for currently available dungeons.
-
Achievements tied to retired dungeons have been moved to Special Category
-
-
Leaderboard Updates
-
The Leaderboard system has been updated.
-
Rewards should now be distributed correctly and on schedule.
-
Thank You
-
Finally, thank you to everyone who continues to support the server
Your feedback, testing, and passion are what allow us to push the game further than ever. This patch is a major step forward, and its only the beginning of what we have planned.
We hope you enjoy the update.
Hotfix 10August 15, 2025
Beach River Outpost
-
Mechanic Changes
-
Players cannot iframe the Geyser/Orb mechanic anymore during the Broslamo boss fight, when originally you could.
-
-
Event Dungeon Bug Fixes
-
Previously, killing Broslamo did not count towards Dungeon and PvP Stats' Clear Count in Dungeon History. The counter should now go up upon clearing the dungeon.
-
Completing Beach River Outpost originally did not progress the Daily Quests on the Request Board. After the hotfix, it should now count towards the 442 Request Document.
-
Upon either wiping Broslamo or clearing Beach River Outpost, players should now be resurrected as intended.
-
The bug in which you would receive the Dropout Debuff after slaying Broslamo in an IMS party and then leave the group has now been fixed.
-
-
Sumera's Summer Splash Shop
-
Reduced the token costs of both Spicy Fish Buffet and Hot Fish Buffet from 35 coins to 15 coins.
-
Reduced the token cost of Lein's Dark Root Beer from 35 coins to 3 coins.
-
Reduced the token costs of both Firecracker Strings and Smilecrackers from 5 coins to 1 coin.
-
General Changes
-
430 Daily Quests have been removed from the Request Board.
-
Increased the amount of 434 Daily Quests that you can pick up from the Request Board by 1.
-
Ace Dungeon "Lilith's Trial" now drops Asterria (blue-quality) materials.
Bug Fix
-
Some Human Female adornments and hairstyles were missing icons. This has been fixed!
-
Castanic Females were also missing adornments and hairstyle icons. They've been properly added in.
-
The Elin Ghost Face has been added!
-
It can be found under Face 12, Adornment 6.
-
v1.1.1August 03, 2025
Class Changes
-
Backstab skills range for Ninja, Valkyrie and Warrior now increased to 17 meters. This is to make sure the backstab range for all class is equalized.
-
Berserker
-
Fixed a Bug, where Colossal Fury and Unleash did not have the same Cooldown Duration
-
Fiery Rage had the wrong skill description/tooltip
-
Removed "Flurry of Blows will not activate again for 20 seconds once the effect ends."
-
-
Triumphant Shout
-
Triumphant shout will give party members stagger and KD resistance for 6 seconds (when intimidation is active).
-
Triumphant shout will recover 4% hp on cast (when intimidation is active).
-
-
Intimidation
-
Fixed issue with Intimidation damage buff to Flatten and Raze were not being applied.
-
Intimidation now grants an additional 20 Endurance.
-
-
Flatten
-
Flatten Damage enhancement now when intimidation is active, increases damage by 150% and gives 5% attack speed.
-
Flatten Strategist skill advancement now increases Thunderstrike damage by 100% from 50 and increases crit rate by 20% from 15%.
-
-
Flurry of Blows
-
Flurry of blows is now 10 seconds longer; from 18 seconds to 28 seconds.
-
-
-
Warrior
-
Glyph of the Swift
-
Increased the duration of the glyph from 10s to 15s.
-
This glyph will now trigger upon casting Deadly Gamble.
-
Introduced a Pity System. On failing to trigger this Glyph, next attempt will be guaranteed.(Please note that this will only happen if the glyph is not already active)
-
Evasive Roll's chance to trigger this glyph has been increased from 40% to 50%.
-
-
Traverse Cut
-
Added Defensive Stance Traverse Cut icon on the rest of the party which was previously not showing correctly.
-
Using Traverse cut in defensive stance now disables Assault stance for only the duration of traverse cut, instead of 3 minutes.
-
-
-
Sorcerer
-
Fixed the i-frame time of Warp from 0.5s to 1s.
-
PvP Gear
-
Added New PvP Sets
-
Removed all Upgrade levels from the current PVP Gear and renamed it to Outlaw.
-
This gear was added to the PvP shop and the Bellicarium credit costs were reduced significantly.
-
Base Outlaw Gear is the equivalent of the old +9 variant and cannot be upgraded.
-
-
Added New PVP Accessories
-
New Jewellery set has been created and added to the PvP shop.
-
-
Added new PvP Relic & Halidom
-
New Relic & Halidom were created and added to the PvP shop.
-
These were based on Tier 1 Red Relidoms with the relevant PvP stats.
-
-
Added new PvP Innerwear
-
Multiple new PvP Innerwear were created and added to the PvP shop.
-
-
Lowered all gear costs in the Bellicarium Shop
Dungeon Changes
-
Phantom's Hideout
-
Frozen Bahaar stun window was reduced from 20s to 16s.
-
Frozen Lakan Soul World's Visual Abnormality (dark border around your screen) should now be removed upon boss death/reset.
-
-
Balder's Trial
-
Boss now resets upon exit of the arena without resetting his HP to prevent loot loss.
-
Invisible player walls have been removed.
-
-
Twilight Valley Trial
-
First boss has been removed.
-
Second boss's health has been increased by 30% to compensate.
-
-
Ruin of Giants Trial
-
Players will now spawn in closer to the boss.
-
-
Rift's Edge
-
Vanguard "Teleport to" button has been fixed to teleport player to the correct location.
-
-
Argon Corpus
-
Removed dungeon from Instance Matching after level 65.
-
-
Celestial Arena
-
Celestial Arena has been re-enabled and balanced!
-
General Changes
-
World Bosses
-
World Bosses random spawn timer reduced drastically to 5 minutes.
-
World Bosses now have a spawn delay in server restarts.
-
Random spawn timing on World Bosses was making players afk in raids way before the actual spawn time.
-
This was negatively effecting LFGs and IM!
-
-
Guild Rally
-
Moved Sunday Guild Rally that clashed with CU to 1.5 hours earlier.
-
This was mostly due to community feedback. Keep it coming!
-
-
Added Daily Mission Board to Highwatch.
-
We understand that some people like to AFK there for nostalgia. It's convenient to have a quest board there too!
-
-
Request Initiative Quest
-
The quest was asking to purchase a [430] Scroll and has been updated to require [434] Scroll instead.
-
-
Fashion Coupons
-
Fashion Coupons have been added to the game for certain cosmetics.
-
These costumes will no longer be found in the Dressing Room and can only be acquired through Fashion Coupons.
-
Coupons have been added to Dungeons (Ace Dungeons Included) as boss kill drops.
-
The costume prices were balanced to be both an enjoyable grind and at the same time not too grindy.
-
-
Relics and Halidoms
-
All variants can now be sold in the shop.
-
-
Special Emotes
-
These have previously been fixed to work on any costumes.
-
Removed the text from the tooltips saying you need specific costumes to use them.
-
-
Achievements
-
"Fishing Enthusiast" achievement has been moved from the Special category into the Fishing category.
-
"Flawed Defence" achievement fixed in terms of kill count of Onyx Hydraths
-
Moved Training Dungeon achievements into the Special category.
-
-
Cherry Phoenix, Dark Phoenix and Blood Phoenix.
-
Fixed the bug where these mounts were not providing the 2% HP/MP regeneration buff.
-
-
Angler's Whiskers
-
All versions of Angler's Whiskers now have a success rate of 100% whilst enchanting.
-
Bug Fix
-
Fixed "Urgent Delivery" Quest. Completion NPC "Andersen" was previously removed due to being a Crystal Merchant. He now spawns correctly.
-
[Dungeon] For the Federation! Questline
-
Removed Velik's Hold Quest which was triggered when reaching Item Level 453.
-
As a safegaurd, removed the rest of the unavailable dungeons from the Questline.
-
-
Removed "Too Many Argons" Card Quests.
Hotfix 9July 24, 2025
World Boss and Guild Bam Changes
-
Guild Rally
-
We have made some quick adjustments to the Guild Rally Boss, in order to allow people from all timezones to have a chance at getting to it without making it impact queue times.
-
Increased Daily Spawn Count to 3 and updated the spawn times to:
-
4AM Server Time
-
12PM Server Time
-
8PM Server Time
-
-
Removed Random Time Delay from the Spawn Timer.
-
Increased the delay between the announcement and the actual spawn.
-
Readjusted the loot to better fit the triple spawn.
-
-
World Bosses
-
To make up for the now slightly decreased loot from Guild Rally, the loot from World Bosses has been increased.
-
Increased amount of Guardian Legion Jewel Boxes that drop by 10.
-
Hotfix 8July 8, 2025
Class Changes
-
Gunner
-
In the previous patch, Obliteration was changed to have 4 hits instead of 12, but the Willpower gain was not adjusted.
-
Obliteration now correctly generates 480 Willpower again.
-
-
Mystic
-
Thrall Augmentation now persists after death and does not need to be recast when reviving.
-
-
Warrior
-
Blade Waltz was too inconsistent and clunky in its' usage, which should now be improved.
-
Blade Waltz's second damage tick now occurs slightly earlier.
-
The chaining window of Blade Waltz's second damage tick has been increased slightly.
-
The Edge generated by Blade Waltz's second damage tick has been moved to the first tick.
-
Using a Potion or Brooch after Blade Waltz will not prevent you from chaining skills anymore.
-
-
Slayer
-
Baraka Slayer base attack speed has been aligned with other races, previously being 10 lower.
-
General Changes
-
World Bosses
-
Reduced HP of all World Bosses by 30%.
-
Added Guardian Legion Boxes to World Boss's loot pool.
-
Added unique Pet tokens, that can be combined to get unique World Boss themed pets.
-
Emergency Patch 1July 06, 2025
PvP Changes
-
Disabled Infamy.
-
Removed all PK Zones with the exception of Velika Outskirt.
Hotfix 7July 06, 2025
PvP Changes
-
Nerfed CU Tower HP by 15%.
-
Adjusted CU Rewards Boxes:
-
Added Silver Plates and Siglos.
-
Added Purple Relic and Halidoms to Rank 1.
-
Removed all PvP materials from the rewards.
-
Increased Bellicarium Credit rewards.
-
Added Jewel rewards.
-
-
Added Anti-PvP stats to the remaining brooches that were missing them.
-
Temporarily disabled GvG.
-
Enabled Outlaw Declaration and PvP zones.
General Changes
-
Added new effects to PvE Leaderboard titles (Aesir's End, Phantom's Hideout)
-
World Boss Adjustments:
-
Tripled the HP of Ortan, Cerrus, and Hazzard.
-
Doubled Caiman's HP.
-
Adjusted enrage timers.
-
-
Added a Scroll of Full Resurrection to the Specialty Store.
-
Adjusted the loot & gold rewards for 450 dungeons:
-
Doubled TO loot.
-
Tripled BRE loot.
-
Vanguard Gold reward values:
-
BRE: 14,675
-
AEH: 5,875
-
TO: 9,635
-
PH: 16,550
-
-
Bug Fix
-
Pristine Fine Succoring Vyrsks should now fuse with the correct stats.
-
Summon: Halloween Cat now properly displays the correct mount speed (290).
-
Stare debuff from PH's Lakan should no longer persist after clearing, wiping, or resetting.
-
Mana Burst debuffs from PH's Antaroth should no longer persist after clearing, wiping, or resetting.
-
Adjusted the crit rate of Human Female Brawlers again to match all other race-gender combos.
v1.0.7July 03, 2025
Class Changes
-
Valkyrie
-
Enabled CP roll on weapon again.
-
-
Ninja
-
Increased overall damage by an additional 4%, since Ninja was still underperforming.
-
-
Gunner
-
Finally, gunner mains rejoice! You're getting Scattershot damage increase by 100%! No but for real though, we have seen your pleas and heard you, so we hope these changes bring Gunner up to par.
-
Burst Fire (and Targeted Burst Fire) now deals 30% more damage.
-
Removed the two extra hits Targeted Burst Fire gets during Modular Weapon System and instead added the damage they would deal to Targeted Burst Fire's bullet.
-
Remote Trigger now deals 50% increased damage and has significantly increased Crit Rate.
-
Reduced the number of projectiles from Obliteration from 12 to 4 and significantly increased the Crit Rate. Damage was re-adjusted accordingly.
-
Mana Missiles and Arcane Splash had their Crit Rate significantly increased.
-
Fixed a bug where Scattershot and Empowered Scattershot dealt half the damage they were supposed to. Empowered Scattershot is now able to interrupt actions and both had their damage reduced by 30%.
-
Increased weapon attack modifier by 4%.
-
Dungeon Changes
-
Phantom's Hideout
-
One of Manaya shield mechanics now happens on the 10% HP mark instead of the 20% HP mark.
-
Updated Manaya debuff application (You cannot do 1-2 and 3-4 anymore).
-
Increased Manaya's Debuff Bleed tickrate.
-
Fixed Bahaar Multi Meteor.
-
Slightly increased skeleton spawn rate.
-
Increased Bahaar's HP by 10%.
-
-
Aesir's End (Normal Mode)
-
Fixed issue where Hildr would one-shot players when enraging mid-animation and adjusted all damage accordingly.
-
Fixed issue where wipe did not trigger even on a shield fail.
-
-
Aesir's End (Hard Mode)
-
Fixed issue where Hildr would one-shot players when enraging mid-animation and adjusted all damage accordingly.
-
Moved Last Stand to 8% HP and made it activate immediately.
-
Adjusted the Death Penalty buff to be +4% skill damage to Hildr.
-
General Changes
-
Adjusted Calendar rewards.
-
Enabled PK zone in Velika Outskirts.
-
Noctenium no longer has RNG damage buffs and instead gives 8% skill damage.
-
Added Azart Elixir to Speciality Store and Speed Potion to Magic Store.
Bug Fix
-
Fixed an issue with Name Change's cooldown being too long.
Hotfix 6June 27, 2025
Class Changes
-
Brawler
-
Human Female Brawlers no longer have less crit than intended.
-
General Changes
-
Added Skin Tone Vouchers.
Bug Fix
-
Fixed issue with Grace / Vow disappearing.
-
Fixed issue with Phoenix Res still triggering together with Grace.
-
Fixed various cosmetic issues.
-
Fixed being unable to use the Broker's Bargain function.
v1.0.6June 21, 2025
Class Changes
-
Archer
-
Archer's damage felt a bit underwhelming, so it is getting the reverse Slayer treatment:
-
Increased overall damage by 10%.
-
-
-
Brawler
-
Increased Haymaker and One-Inch Punch damage by 30%.
-
Increased Ground Pounder damage by 10%.
-
Increased Rhythmic Blows and Roundhouse Kick damage by 5%.
-
Increased Jackhammer and Flying Kick damage by 15%.
-
-
Ninja
-
Ninjas have not been performing anywhere near what they should. With these we hope to bring some QoL and much-needed buffs.
-
Increased overall damage by 2%.
-
Increased Harmonious Leaves on the Wind damage by 30% in IH.
-
Reduced Impact Bomb cooldown by 0.7 seconds.
-
Increased Burning Heart damage by 5% (Base version only).
-
Increased Boomerang Shuriken damage by 5% (Base version only).
-
Adjusted crit rate on Quick Attack.
-
Increased iframe length from Decoy Jutsu.
-
-
Valkyrie
-
Valkyrie has not been in a good place these last few patches. That is why we are giving her some love and also opening up her options with different playstyles.
-
Titansbane’s Focus Skill Advancement now additionally increases overall damage by 5%.
-
Decreased Ragnarok and Godsfall attack speed by 5% and instead, increased flat attack speed by 5.
-
Reclamation now also gives 7 Runemarks.
-
Increased Twilight Waltz’ Ragnarok point generation to 16 per hit.
-
Titansbane now has a new skill advancement to replace the previous Sheen one:
-
Increases the skill damage of Titansbane by 30% and generates 200 Ragnarok points on a successful hit and 400 on a successful hit of its second cast.
-
In addition,reduces overall damage by 5% and cancels [Arun's Wall] and [Shara's Scream] effect on allies.
-
-
Removed the Bloodflower top line roll from the chest piece.
-
Removed the crit power bottom line roll from the weapon.
-
Dungeon Changes
-
Forbidden Arena: Undying Warlord
-
Shield mechanic now has 5% less HP.
-
Both achievements should now be registering correctly.
-
-
The Observatory
-
Added 8 seconds Grace period for Discharge after purging.
-
Slightly increased Star Safe Areas' duration.
-
Fixed the puddles being untargetable and hitching a ride to Narnia along Brawler's Bullrush.
-
-
Phantom's Hideout
-
Fixed issue with Frost Bahaar's Balls not despawning.
-
Fixed issue with invisible puddles from Meatballs killing players.
-
-
Bahaar's Sanctum
-
Fixed an issue with Pure Duranium Nodes not giving materials.
-
-
Ace Dungeons
-
Adjusted the bonus for healing classes, they should now have an easier time clearing them.
-
Civil Unrest Changes
-
Third time’s the charm — the time should now correctly be at 21:00 UTC+2 and rewards should be handed out properly.
General Changes
-
Added a resurrection for players who are dead after the dungeon is cleared.
-
Lowered the credit cost of Rubies, Sapphires, and Emeralds in the Guardian Legion Shop.
-
Increased Guardian Credit limit from 100k to 500k.
-
Stylish Club from the shop should now be tradeable.
Bug Fix
-
Fixed Imperator Helmet crashing the game.
-
Fixed Pristine Grounding Vyrsk granting 2 Endurance instead of 3.
-
Fixed the Patron Title issue so it can finally be account-wide.
-
Fixed Hera's Greatsword. It now has the proper attack modifier.
-
The new mount Res should no longer overwrite a Mystic’s or Priest’s Vow and Grace respectively.
-
Fixed various bugs with Guardian Legion Flight Missions:
-
Adjusted Maximum Altitude in Darkquaver Woods being too low.
-
Adjusted the amount of Flying Tokens dropping per mission.
-
Hotfix 5June 15, 2025
Dungeon Changes
-
Phantom's Hideout
-
Fixed an issue with floor 3 eggs HP Regen being higher after a wipe.
-
Fixed an issue with floor 4 Frozen Lakan sleep resistence.
-
PvP Changes
-
Lowered ALL Classes PvP damage by 40%.
-
Adjusted PvP damage for certain classes and skills.
-
Increased Guild Tower HP by 1200%.
Bug Fix
-
Fixed an issue with Rimmed Glasses not showing in Dressing Room.
v1.0.5June 14, 2025
Class Changes
-
Warrior
-
Blade Waltz double cast fixed.
-
-
Ninja
-
Harmonic Fire Avalanche tick amount reduced, but the damage remains the same; Ghosting should no longer occur after use.
-
Harmonic Burning Heart tick amount reduced, but the damage remains the same; It should now be easier to tell when all the damage has been dealt.
-
-
Reaper
-
Retribution now works with NGSP.
-
Step Cable now works with NGSP.
-
Binding Scythes now works with NGSP.
-
Shrouded Escape no longer cancels actions with NGSP.
-
Shadowlash now grants all 16 stacks, no longer ghosts with NGSP, and allows chaining skills between casts.
-
Shadowlash buff duration changed to 30 seconds (from 24).
-
Dark Harvest red skill window duration changed to 3.5 seconds (from 3).
-
Recall Scythes now gives cooldown refund on cast rather than on hit and fully resets Shadowburst cooldown, to help high ping players.
-
Binding Scythes now only crits on the explosion, preventing unintended triggering of the Crit Power Passive and had their damage adjusted accordingly.
-
-
Slayer
-
Headlong Rush attack speed buff now always applies properly.
-
Savage Strike's hidden reverse chain buff is now a consistent 2 seconds, reducing ghosting and improving rotation consistency with NGSP.
-
ICB bug where the skill would go on cooldown without giving buffs has been fixed.
-
Overhand Strike now always chains during Savage Strike’s hidden buff.
-
-
Lancer
-
On casting Shield Barrage (first or second cast), the window to chain the next skill is now significantly longer.
-
Blocking with Stand Fast or other skills gives a longer window to cast Shield Counter. (Note: Shield Counter must be used immediately — any other skill cast removes the window.)
-
-
Priest
-
Fixed an issue where Velocity Advancement's visual cooldown did not match the actual cooldown.
-
Fixed NGSP preventing casting of Guardian Sanctuary during Edict.
-
-
Mystic
-
Fixed an issue where Velocity Advancement visual cooldown did not match the actual cooldown.
-
Fixed an issue with Corruption Ring where the second cast could not be used.
-
Fixed an issue where using an HP Mote would cause the character to become stuck in its animation.
-
-
Sorcerer
-
Fixed issue where Arcane Pulse would not go off.
-
Fixed NGSP issue where Stoneskin could not be canceled.
-
-
Berserker
-
Reworked Flatten's Strategist Advancement Skill.
-
Adjusted Axe Counter buff.
-
Fixed issue with Block not mitigating damage properly.
-
Raze now stuns if Intimidation is active.
-
Increased Intimidation damage penalty by 10%.
-
Removed Perfect Block from DPS stance.
-
Added 50% damage reduction during Thunder Strike charge and cast while Intimidation is active.
-
Increased cooldown of Intimidation to 1 minute.
-
Dungeon Changes
-
Sea of Honor
-
Reduced normal attack damage.
-
Kaboom! mechanic is now iframable.
-
Boss will no longer try to take a swim by leaping to the edge of the map.
-
Teleportals now work properly.
-
You can no longer resurrect out and return — this isn’t an episode of The Walking Dead.
-
Players in Sea of Honor no longer appear offline in the guild menu. You can now spy on them freely!
-
-
Aesir's End (Hard Mode)
-
Adjusted overall damage and Perfect Block damage of the 1st and 2nd hits of Twilight Waltz.
-
Reduced damage during Enrage by 10%.
-
Increased damage during Non-Enrage phase by 10%.
-
Increased Power Stacks to 3% per stack.
-
Reduced Hildr's Shield health. The world was not ready for Valk tank's true form.
-
Fixed various bugs related to Shining Crescent, Wipe Hyper Buff, and Death Stacks.
-
-
Bathysmal Rise (Hard Mode)
-
Moved Headslam attack to around 90% HP.
-
Reduced overall damage of the first two bosses.
-
-
The Observatory
-
Adjusted Res Bait trigger conditions.
-
Adjusted waves below 10% HP.
-
Reworked Orb Debuffs to function regardless of player deaths.
-
-
Phantom's Hideout
-
Fixed Lakan's insomnia. He shall no longer be sleep immune.
-
You can no longer kite bosses using mounts. Nice try, though.
-
Adjusted Manaya’s Debuff Area.
-
Adjusted Kashir’s overall damage.
-
Kashir’s debuffs should now function correctly and be removed on reset or kill.
-
Polished Kashir’s ninja skills. His clones should now work properly.
-
Regent puddles no longer hit twice.
-
Antaroth’s cage now disappears after he is defeated.
-
Reduced Antaroth’s shield strength.
-
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Ghillieglade
-
Lowered boss HP by 20%.
-
Adjusted loot drops.
-
Increased daily entry limit to 2.
-
-
Ravenous Gorge
-
Fixed issue where the last boss’s HP would randomly disappear.
-
-
Wonderholme
-
The first boss can no longer get the RRH tornado treatment by priests or other similar skills.
-
-
Ace Dungeons
-
Lowered the AC requirement for all Ace dungeons.
-
Adjusted the res location of Ace dungeons.
-
Fixed map limits for Balder's Trial.
-
Removed mobs from Ruin of Guardian's Trial
-
Cooldowns should properly reset now after the boss is killed in Twilight Trial
-
-
Civil Unrest Changes
-
Adjusted Civil Unrest schedule — now held Sunday at 19:00 UTC.
-
Adjusted the rewards.
General Changes
-
Added new Phoenix Overlays.
-
Increased number of available quests for lower tiers.
-
Adjusted the Daily Request Credits Shop to include:
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Purple materials
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Inventory Expansions
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Pocket Tab
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Crafting Kits Box
-
-
Adjusted Calendar rewards to include Express Tokens.
-
Gathering Pet will no longer trigger during Guardian Missions.
-
Disabled Green, Blue, and Golden Relics/Halidoms.
-
Adjusted Relic and Halidom prices.
-
Added Ruby Rim Glasses to the Dressing Room.
Bug Fix
-
Elin Hoodie should now apply the nametag text.
-
Gathering Gift Buff now applies inside the VIP zone... (hopefully).
-
Name and tooltip of all Guild Rewards should now be correct.
-
Fixed various spelling errors in items and achievements.
-
Fixed Multi-Nostrum stacking with Canephora.
-
The dungeon quests from the board should now be properly completed.
-
Items can now be liberated.
v1.0.4June 06, 2025
Class Changes
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Mystic
-
Reduced Mystic's Aura MP Drain by half.
-
-
Priest
-
Fixed Enhanced Arise not preventing stagger and KD.
-
Removed Shield from Enhanced Arise.
-
Reduced Enhanced Arise from 12 to 6 seconds.
-
Guardian Sanctuary is now usable during edict.
-
Fixed NGSP ghosting with Skills Regeneration Circle, Resurrection, and Focus Heal.
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Archer
-
Fixed NGSP ghosting Rain of Arrows.
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-
Warrior
-
Deadly Gamble buff is harder to be skipped when canceling DG.
-
Blade Waltz ghosting/not giving edge is fixed.
-
-
Gunner
-
Fixed an issue with AC, which caused Dashing Reload -> Mana Missiles to be falsely blocked.
-
-
Ninja
-
Fixed Attunement Lightning Spirit not applying correct buffs.
-
Fixed Fire Avalanche not being usable when below 333 chi while using NGSP.
-
Fixed Quick Attack Chains ghosting with NGSP.
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Dungeon Changes
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Phantom's Hideout
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No longer requires a reset after a wipe.
-
Fixed an issue with Frozen Antaroth's Cage.
-
-
Training Grounds
-
Now have a teleportal! No longer shall you /reset and pray noone is afk.
-
-
Bathysmal Rise (Hard Mode)
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The first and second bosses now both drop a bit of loot.
-
-
Twilight Trial
-
Lowered the HP of the first boss.
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General Changes
-
Verrak gear box and the accessory box you get from the Vanguard Merchant is now bankable.
-
Added new phoenix icons.
-
Adjusted the gold cost of Immortalis Gear.
-
Adjusted the ilvl requirements for the request board's missions.
-
Level 20 or Level 70 new characters now receive a Tulpar in their mail along with the rest of their gear. No more walking to Lumbertown.
-
Adjusted the pricing of Sparkling Powder.
-
Lowered the HP of the BAMS in Island of Dawn.
-
Added a monetary reward on daily quests.
-
Adjusted the Leaderboard token rewards.
-
Added an new auto-pot pet to Arborea Express.
-
Adjusted the Buff Circlet's Concentration IV proc from 1% to 3%.
-
Reduced Onyxite Material requirements when upgrading your gear.
-
Tikat Changes
-
We've made sweeping improvements to the Tikat Shop based on your feedback!
-
Reduced every single item's price in the Tikat shop and priced them accordingly.
-
Increased Vanguard points received from Vanguard quests by 48%.
-
Reduced prices of the items in Dressing Room and reworked them accordingly.
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Bug Fix
-
Vrysks no longer get soul bound to your gear!
-
Fixed Broker search issue.
-
Fixed being unable to resurrect due to the new Phoenixes.
-
The Flawed Defense Achievement in Island of Dawn should now be completable.
-
Fixed outside Res Location in certain dungeons.
-
Fixed Prismatic Weapon names in the dressing room.
-
Fixed pets being unable to be used in the Gathering Zone (VIP).
Hotfix 4June 01, 2025
Dungeon Changes
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Rift's Edge
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Fixed an issue with vanguard rewards.
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Reduced Vesporax HP by 20%.
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Reduced Koleogg HP by 20%.
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General Changes
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Removed PvP penalties from PvE jewery.
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Increased PvP penalties for PvE body gear.
-
Reduced the world boss Caiman Thief HP by 30%.
Bug Fix
-
Patched an issue with fall damage in Antaroth's Abyss.
-
Patched an issue with the Cleric in Island of Dawn.
Hotfix 3May 31, 2025
Class Changes
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Warrior
-
Patched an issue with Edge generation on Blade Frenzy outside Elin races.
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[Tank] Increased aggro generation from 153% to 205%.
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Bug Fix
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Patched an issue with partner's main skills.
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Patched an issue with Arborea Express title.
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Patched an issue with Aged Elinu's Tear needing more reputation.
-
Patched an issue with New Phoenix where the skills where not being "remembered".
-
Patched an issue with Vial of Elinu's Tears cooldown.
v1.0.3May 30, 2025
Class Changes
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Slayer
-
Slayer was too dominating across all gear levels, so the following adjustments were made:
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Increased Hera weapon attack modifier
-
Reduced overall damage by 10%
-
-
-
Archer
-
Due to popular demand:
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Increased Rapid Fire hits to 4 and 7 in and out of Windsong respectively
-
-
-
Warrior
-
Warrior Tank still needed some love, so the following adjustments were made:
-
Removed Head On passive
-
Defensive stance now gives an extra 20% crit chance and 0.18 crit power
-
Rapid Strike skill advancement now also increases the casting speed by 15% in Defensive stance
-
-
Dungeon Changes
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Aesir's End
-
Lowered Damage while the boss is Enraged.
-
-
Timescape (Normal Mode)
-
Fixed an issue with the silence icon on the second boss not showing.
-
-
Phantom's Hideout
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Fixed issue where HP bars would sometimes disappear and reappear.
-
Added skill resets upon floor clear.
-
Adjusted the balancing on Floor 1 to make it more challenging.
-
-
Rift's Edge (Normal Mode)
-
Increased HP of the last two bosses by 4 times.
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General Changes
-
Reduced Root Beer cooldown by 2 seconds to better align with burn times.
-
Removed Broker Fee for TC players.
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Increased stack size for Health Pots.
-
Removed Silver Talents from the Bellicarium credit shop.
-
Reduced the price of Pet Treats.
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Arborea Express items are now untradeable.
-
Adjusted Multi-Purpose Reagent recipe prices.
-
Lowered price of Item Morpher.
Bug Fix
-
Fixed instance matching item level issue.
-
Fixed an issue where sometimes heals would override the Slaying Talisman debuff.
-
Fixed New Phoenix Res Passive issue where it would stop you from being able to resurrect.
-
Fixed XP requirements of Immortalis Belt.
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Fixed Issue with new title.
-
Fixed reagents buff during crafting being incorrect.
-
Fixed Immortalis gear needing blue enchant materials instead.
v1.0.2May 27, 2025
Class Changes
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Berserker
-
Fixed issue where Flurry of Blows wasnt refreshing correctly.
-
-
Lancer
-
Increased extra Aggro generation stat on weapon to 100%.
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Brawler
-
[DPS] Reduced aggro generation by 20%.
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-
Mystic
-
Adjusted Mana Infusion to grant the same buffs as Priests Mana Infusions.
-
Fixed remaining "orb" issues with certain race's and gender's.
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Dungeon Changes
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Aesir's End
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Added more visual indicators for buffs and mechanics.
-
Added Hyper buff on "Godsfall" wipe mechanic.
-
-
Forbidden Arena: Undying Warlord
-
Reduced shield HP by 10%.
-
-
Bahaar's Sanctum
-
Fixed Stun immunity.
-
-
Sea of Honor
-
"Kill you all" mechanic last hit is now iframable.
-
General Changes
-
Doubled Guardian Legion point generation to all classes.
-
Removed anti PvP stats from relics, halidooms and masks.
-
Removed Crescentia Crystal Boxes.
-
Increased Daily Vanguards to 28.
-
Reduced item level requirements of vanguard mission's for certain dungeons.
-
Updated Critical Crafting partner passive to be +20% overall.
-
Fixed Rift's Edge and Wonderholm loot display on instance matching.
-
Doubled all World Bosses (Ortan, Hazzard, Caiman, Cerrus) HP.
-
Changed Kaia Mead potion to be bankable.
-
Increased reset range on Balder's Trial.
-
Increased vanguard credit limit to 100K.
-
Reduced vanguard credit to tikat ratio to 8:1 .
-
Increased Tikat prices of all cosmetics made by happy by 20%.
Bug Fix
-
Pets can now be bought on Dressing Room.
-
Fixed Crashing issues with some accessories.
-
Fixed Valkyon Potions.
-
Fixed achievement laurels.
-
Fixed Consumable Box on character creation.
v1.0.1May 25, 2025
Class Changes
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Berserker
-
[Tank] Flurry of Blows can now be overwritten by other Flurry of Blows.
-
[Tank] Updated icon for Strategist main buff.
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[DPS and Tank] Increased critical rate of Vampiric Blow Significantly.
-
-
Brawler
-
Flying Kick kick can no longer be body blocked by teammates.
-
Rampage damage has been distrubuted equaly to all hits.
-
Removed Growing Fury power glyph and added 25 power to Growing Fury.
-
Rhythmic Blows now grants 20% power and 30% attack speed. Can no longer stack.
-
-
Mystic
-
Fixed Orb issue on Castanic Male.
-
-
Warrior
-
[Tank] Dueling Scar now applies correctly on all bosses.
-
Dungeon Changes
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Aesir's End
-
Adjusted Hildr's HP.
-
-
Timescape (Normal Mode)
-
Adjusted Hemera (First Boss) Damage.
-
Adjusted Tempas (Second Boss) Damage.
-
Adjusted Valone (Third Boss) Damage.
-
-
Wonderholme (Normal Mode)
-
Removed "Siege" from the instance.
-
Lowered mob spawns on Felborn
-
-
Added new and upgraded Instance Traning Grounds .
Bug Fix
-
Arborea Express shop items are now storable.
-
Adjusted crafting recipies progression points.
-
Fixed crafting visual bug with displayed items during progression tests
-
Increased character master and artisan limit to 2.
-
Lowered secondary set cost on all gear by 90%
-
Increased Weekly vanguard limit to 44.
-
Lowered the cost of Rootbear, Valkyon Potions and Canephora.
-
Valkyon Potions now heal instantely.
-
Updated all circlet to include the passive "Concentration IV".
-
All ace dungeons can now be done at item level 430.
-
Fixed upgrade chances for all gear's.
-
Lowered Relic and Halidoom cost by 50%.
Hotfix 2May 24, 2025
Class Changes
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Mystic
-
Patched issue where "orb's" would not cast.
-
Patched Thrall of Wrath cooldown display.
-
General Changes
-
Lowered character deletion time to 24 hours.
-
Added Etchings IV to Reborn Tokens.
-
Characters will now recieve a free flying mount.
-
Updated Demon's Wheel entrance teleport
-
Doubled Lancer and Brawler progress in Guardian Legion Missions
Bug Fix
-
Patched Major issue with golden and silver darics / plates.
-
Patched issue of characters being "stuck" after ressuricting outsite a instance (Mainly ghilliglade).
Hotfix 1May 24, 2025
Class Changes
-
Berserker
-
[Tank] Reduced Aggro generation by 30% while in Intimidation.
-
[Tank] Reduced Damage by 10% while in Intimidation.
-
-
Brawler
-
[DPS] Reduced Aggro generation by 40% while in Irregular.
-
-
Lancer
-
Increased Aggro generation by 12%.
-
Dungeons and Other Changes
-
Reduced both Ghillieglade Damage and HP by 20%
-
Lowered the price of Blue and Red crystals by 50 credits.
Bug Fix
-
Etchings IV are now drop for everyone in the party.
-
Added EP Reset potions to Merchants and Magic Merchants
-
PvE Gear now reduces PvP damage by 10% and PvP defence by 50% (Stacks with each gear piece)
-
PvP Gear now reduces damage dealt to monster's by 20% and increases damage taken from monster's by 20% (Stacks with each gear piece)